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...d should be implemented already very early on by a rendering artist. Linear Workflow makes sure that the colors and brightness we see in our rendered image and on our LCD screen are correct. Linear Wo...

2. Phong shading
(FAQs/Renderings)
... combines a model for the reflection of light from surfaces with a compatible method of estimating pixel colors using interpolation of surface normals across rasterized polygons. These methods were...

3. Global illumination
(FAQs/Renderings)
...mated by an "ambient" term in the lighting equation, which is also called "ambient lighting" or "ambient color" in 3D software packages. Though this method of approximation (also known as a "cheat" be...

4. Academic core
(FAQs/Renderings)
...ception have restricted ranges. A renderer can simulate an almost infinite range of light brightness and color, but current displays — movie screen, computer monitor, etc. — cannot handle so much, and...

5. Sampling and filtering
(FAQs/Renderings)
...ng problem. Essentially, the rendering process tries to depict a continuous function from image space to colors by using a finite number of pixels. As a consequence of the Nyquist theorem, the scannin...

6. Ray casting
(FAQs/Renderings)
...oint of view outward, as if casting rays out from the point of view. Where an object is intersected, the color value at the point may be evaluated using several methods. In the simplest, the color val...

7. Scanline
(FAQs/Renderings)
... The older form of rasterization is characterized by rendering an entire face (primitive) as a single color. Alternatively, rasterization can be done in a more complicated manner by first rendering...

8. Pricing
(Static Content)
Each project is unique and we at WhitBirch Studios treat each project that way. 3D Architectural renderings and illustrations are a passion

9. 3D Printer
(Static Content)
... surfaces and geometries Communicate high definition detail and surface finish High Definition Color Presentation Models Combine models with other elements to achieve desired effect ...

10. 3D History
(Static Content)
...l. Gouraud works by finding the normal vector pertaining to each vertex of a face, calculating the pixel color at the vertex and then linearly interpolating that color across the face. The result is a...

11. Design Process
(Static Content)
...n the preliminary model can be further developed into a detailed 3D model that can be used for light and color studies. At this stage of the architectural design process, the focus shifts from de...

12. Architects and Illustrators
(Static Content)
...ffect of changes to the work will be considered. within the context of these deadlines. Some media (watercolor, e.g.) are notoriously difficult to change. Clients should understand the process and the...

13. Pricing
(Static Content)
Each project is unique and we at WhitBirch Studios treat each project that way. 3D Architectural renderings and illustrations are a passion

14. 3D Printer
(Static Content)
... surfaces and geometries Communicate high definition detail and surface finish High Definition Color Presentation Models Combine models with other elements to achieve desired effect ...

15. 3D History
(Static Content)
...l. Gouraud works by finding the normal vector pertaining to each vertex of a face, calculating the pixel color at the vertex and then linearly interpolating that color across the face. The result is a...

16. Design Process
(Static Content)
...n the preliminary model can be further developed into a detailed 3D model that can be used for light and color studies. At this stage of the architectural design process, the focus shifts from de...

17. Architects and Illustrators
(Static Content)
...ffect of changes to the work will be considered. within the context of these deadlines. Some media (watercolor, e.g.) are notoriously difficult to change. Clients should understand the process and the...

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